Update Version 1 - Bugfixes


In the week afterwards of the GMTK 2023 gamejam I've been trying to fix as many glitches as possible together with tweaking to make it more fun for everyone!

  • Enemies do not attack you anymore when you are out of range
  • Enemies no longer attack after they die
  • Fixed an issue where it was possible for enemies to stop attacking until they die
  • Fire Breath sound does not play anymore when going to the settings/pauze menu
  • Adjusted the Mouse sensitivity slider to go even slower than previous possible
  • Claw effect is now bigger, combined with an increased hitbox
    • Claw also deals more damage to all enemies
  • Enemies spawn faster in the beginning.
    • The spawn timer ramp up is slower to match the faster spawn timer at the start
  • Enemies will no longer look directly at you when flying above them, they will stay correctly on the ground.
  • Enemies will now correctly walk away from you when you get close to them and try to rotate around them(before they only walked directly backwards from their starting point of walking backwards)


If you encounter any other glitches or would like to see any additions do not hesitate contacting me. My plan for now is to keep adding content/features to make it more interesting and challeging for those who enjoy it.


-Sander

Files

The Fall of Sulkarak WEB.zip Play in browser
Jul 17, 2023

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